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NEC was behind its competitors in terms of hardware (with only 16 colors and no sound support) and needed a way to regain control of the market. The first commercial erotic computer game, Night Life, was released by Koei in 1982.Early eroge usually had simple stories, some even involving anal, which often led to widespread condemnation from the Japanese media.
Very few BL games have been officially translated into English.Games also started to appear on Windows as it grew in popularity. In it, before any eroticism, the user has to first win the affection of one of a number of female characters, making the story into an interactive romance novel. Soon afterwards, the video game Otogirisou on the Super Famicom attracted the attention of many Japanese gamers.Otogirisou was a standard adventure game but had multiple endings. In 1996, the new software publisher Leaf expanded on this idea, calling it a visual novel and releasing their first successful game, Shizuku, a horror story starring a rapist high school student, with very highly reviewed writing and music. However, in 1997, they released To Heart, a sweetly sentimental story of high school love that became one of the most famous and trendsetting eroge ever.As with yaoi manga, the major market is assumed to be female.Games aimed at a homosexual male audience may be referred to as bara.Most eroge games, a fairly large library, found its way on the NEC PC-98 platform.
FM Towns also received many games, more so than Sharp X68000 or MS-DOS, whilst the MSX platform (which had many eroge games in the 1980s) was nearing the end of its lifetime by now.
JAST USA subsequently licensed Zettai Fukujuu Meirei under the title Absolute Obedience, while Hirameki International licensed Animamundi; the later game, although already nonexplicit, was censored for US release to achieve a 'mature' rather than 'adults only' rating, removing some of both the sexual and the violent content.
On a holiday night while your friends are at home with their families you are at work as a dispatcher of electrical emergency service…
To Heart's music was so popular it was added to karaoke machines throughout Japan—a first for eroge.
After a similar game by Tactics, One: Kagayaku Kisetsu e, became a hit in 1998, Visual Art's scouted main creative staff of One to form a new brand under them, which became Key. It contains only about seven brief erotic scenes in a sentimental story the size of a long novel (an all-ages version was also released afterward), but the enthusiasm of the response was unprecedented, and Kanon sold over 300,000 copies.
Although many eroge still market themselves primarily on sex, eroge that focus on story are now a major established part of Japanese otaku culture.